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So the idea is to get impact tremors, presence of gond, and midnight guard out and create tokens to there death
You want to defend while looking for cards. Scry with lands and draw with omens, blossoms, and harmonize. Play impact tremors whenever you can for the extra damage form creatures. Put out howling mines for the extra card draw and icy manipulator it after your turn to keep your opponent from drawing extra cards. Then play midnight guard with presence of gond. That will give you infant tokens and impact tremors can finish them off.
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