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use blood celebrant to put yourself at one life, then near-death experience does the rest.
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Revoke Existence and Rain of Embers puts your combo to death... first off Rain of Embers doesn't target you so Leyline is useless and Revoke Existence removes your enchantments. Plus why Palladium wouldn't you be better off running Leaden? Also if you want to run a Neard Death deck throw in Angel's Grace it can insure a win. As for your enchantments getting removed I can't help you without majorly changing the deck so... otherwise it has good potential.
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i had the palladiums in there for extra mana acceleration, i figured i would have enough black mana for anything i would play. and i started playing magic again over the summer (i stopped at saviors) so yeah i dont really know all the cards that would make this the best, which is why i usually stick to t2. but yeah ill definitely be throwing some angel's graces in there. as for the enchantment removal, the only thing i can think of are using counterspells or something, but that would be kind of a hassle to throw in the deck.
Ya you could try throwing in Greater Auramancy and have two on the field so it loops.
good idea, and even if i only have one out, thats just another enchantment they have to get rid of before going after near-death experience.
http://mtgvault.com/ViewDeck.aspx?DeckID=128276 can beat this
There is no point of Near Death Experience. You don't have a backup plan for flying/shadow creatures so if you try to drain your own life, you can get attacked and easily lose.
i can drain all my life after i get the near-death experience out, at the end of their turn so they cant attack me, and right before my upkeep.
Angel's Grace...