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I'm assuming you've heard the whole 61 cards vs 60 debate but I really like the curve that this deck has and seems like it can answer almost any threat... Is the deck able to deal with opposing planeswalkers well? 9/10 from me
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I know, the 61 card thing was.. well, difficult. I had it at 60 with 24 lands, and I just wasn't getting enough, but ever since adding the extra land, it runs pretty well. Planeswalkers are a problem game one. After that, grixis charms come in from the board, and all is well. I don't really tend to focus on PW destruction too much, although blightnings, bolts, and creeping tar pits help. I tend to take the GerryT method and just ignore them, so far it's worked decently. I have about a coin-flip with UWr walkers in the games I've played so far.
Surprisingly, I have a lot of trouble with U/G overrun.. but after playtesting a few times against it, it's pretty easy to algorithm out.