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Controlling spot removal.
This deck has been viewed 1,516 times.
its a very solid deck.
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Why syncopate over dissipate Forbidden alchemy is the only way to get cards in your graveyard so you could end up with angel stuck in your hand that you can't do anything with (at 23 lands your highly unlikely to ever hard cast it Also your mana base could be better with 4 of's the duals (right now an opening hand with vault could hurt a lot)
that's crazy with 23 land you can hard cast angel so easily. also if he used 4 of each of the dual lands it would throw off his mana curve.
Maintain 23( really should 24) land make the duals to 4 And your talking turn 10+ to cast the Angel with 23 land you will not hit eery land drop I know I play jund with 23 land 4 farseek 3 keyrune I get two landers alot
I like unburial rite-Ings cards like Geist of saint traft extra times but cards this deck can't cast are bad for the game plan
his draw power lets him land drop very well
http://www.mtgvault.com/ViewDeck.aspx?DeckID=408250 Check out my jund zombies