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This deck is played primarily as a very offensive deck that deals an average of 2-3 damage a turn. One of th main combos is an infinite combo using djinn illuminatus, goblin electromancer, and rift bolt/lightning bolt/shock. Look below for combos.
Main combo #1: You need djinn illuminatus out on the field as well as goblin electromancer. Then use mind bend to change goblin electromancers effect to red instead of colorless. This will make rift bolt/lightning bolt/shock cost 0 to cast. Then cast one of these spells as many times as you want, from 2-infinate.Fortune theif makes it so you cannot lose from life loss, and play syncopate/dissolve to counter spells that would ruin your combos.
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nice thought but the combo does not work because goblin electromancer makes it cost one colorless mana less, not colored so shock and whatnot would still cost 1 red
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Then try mind bend. That is why I have it in this deck after all. It changes the text of an effect that involves color( Red, green, blue, black, white, colorless, islandwalk to swampwalk, ect. Thx for trying to find problems with it though. It helps me to make the deck better for me and others like you.
I don't think colorless is a color
It is look in da rule book, bruh. And if you want an infinite combo deck made to a certain color, drop me a line in the comment below this, k. Also tell me what kind of combo( Mill, mana, draw, damage) and if you want budget cards or not. K, thx
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