Pure Insanity Modern Mill

by Astrick117 on 05 April 2024

Main Deck (60 cards)

Instants (11)


Planeswalkers (1)


Enchantments (4)


Land (20)

Sideboard (19 cards)

Sorceries (2)


Instants (4)


Enchantments (5)

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Deck Description

Mono blue mill that thrives on control until you can mill out your opponent

How to Play

The key of this deck is to play it based on what your opponent is giving you. If they are super aggressive out of the gate, the control cards are there to limit damage until you can get your mill ramp going. If they are slow out of the gate, you can drop creatures to help build defense/ start the mill with crabs that only grow more potent with time and save the control for baddies.

Turn 1- crab/ unsummon/ vapor snag
Turn 2- fog bank/ maddening cacophony
Turn 3- fraying sanity (ideal) or Riddle keeper (secondary)

From there just drive mill as fast as possible, using any remaining control to minimize damage in the interim. Baral's Expertise is there as a temp board wipe and also allows a mill the same turn if things start to go sideways later in the game.

Deck Tags

  • Control
  • Mill
  • Mono Blue

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

059000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Pure Insanity Modern Mill

Some cards to consider:

Thought Scour
Visions of Beyond
[Oboro, Palace in the Clouds]]
Jace, the Perfected Mind
Ipnu Rivulet
Mystic Sanctuary

0
Posted 18 April 2024 at 17:57

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