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Basically built around my opponents drawing cards to make me draw twice as many and putting that many from the top of their deck to the graveyard. Turn 1- land Turn 2- land, Jace's erasure Turn 3- land, Jace's Archivist Turn 4- land, Jace's erasure X2 Turn 5- Jace, Memory Adept Turn 6- Consecrated Sphinx It goes down hill from there for your enemies, their deck should be by then crippled
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So why is Emrakul in this deck though? It costs way too much for what you want. Aggro decks will probably eat you for breakfast. The way you put out your plan sounds like you won't have enough mana to use counterspells to balance things out. Incidentally, if you run out of cards, but the opponent keeps getting cards before your consecrated sphinx is on the field, you have no way of stopping an opponent except by copying his creatures. My advice would be this: Find stall cards in blue. Anything from unsummon to Aether adept. Disrupt your opponent's plan, while you keep milling and he cannot do a thing. Of course, that might be a total deck overhaul, but this what I would do with this deck. Those were my 2 cents, though. So take it as you will.
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The Emrakul is used to prevent me from milling myself to death, keeping counterspells in the deck for repeated use.
Emrakul, the Aeons Torn