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NOTE: Set by owner when deck was made.
Hey there, as an old legacy player something got me stumped when seeing your design.While we were playing legacy in it's deep deep past 2010 at least a couple of players started to cut down on force of will for no apparent reasons... most players were puzzled. In the end the argument became that you cut down on force of will to win the game of cardadvantage. One thing is getting to counter what you want, but the price of two cards would be too steep sometimes, so two players with force of will who met each other back then would ask themselves who had the better draw engine. The one with better draw could control the quality of what he used to play his force of will, so he would be the one who'd win and he would play 4 of will.The other guy with worse cardadvantage would know he'd be bad of with an uncontrolled force of will, so he would cut one or two out of the deck.In your deck, there is no silver gill, no spreading seas, no brainstorm to give you any quality control over your force of will. You should cut at least 1 to insert some sort of draw to gain advantage enough to drive the rest of your wills.Have people forgotten this knowledge again or are you new to legacy ?
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