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the whole point is to throw out an early heroic creature and enchant him and give him hidden strings for even more value
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very awesome. nicely strategic. 24 lands might be a bit much for your mana curve. maybe 23 or 22. then just put in a counter spell or two. thats my advice. love the name by the way.
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noted, thanks!
Dual lands! Temple of Deceit Watery Grave Dimir Guildgate