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So yeah, this is just a UWR Control Deck I made for a friend. He's a rather interesting character, and requested this archetype specifically, to start Modern with. Anyway, it's a fairly generic deck. Keep the board clear, blow some stuff up, play a planeswalker and win the game. Although 2 planeswalkers may seem a little light on win conditions, remember that animating Colonnade is a very nice way to make people day. I've left no sideboard, as usual, so feel free to tweak it to suit your meta the best, whether that means adding more boardwipes, more answers to burn, or to Blood Moon, or even adding a Lumbering Towershell or two to please Gareth (you know who you are).
Step 1: Play landsStep 2: Cast Lightning ____Step 3: Watch them overextend their board state.Step 4: Cast Verdict, make MLG noises.Step 5: Realise you're on two life against Jund Midrange, and cast Sphinx's for X = the amount of life I need to not die.Step 6: Cast a PlaneswalkerStep 7: ???Step 8: Profit
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