Bant Golems (WUG)

by A_Random_Mop on 01 September 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

(1): Ramp into the Splicers with Rampant Growth, Cultivate, Horizon Spellbomb, Birds of Paradise and Solemn Simulacrum.

(2): Use Venser to perform shenanigans (see below). Use Jace to draw into more shenanigans. Use Elspeth to slow down your opponents' shenanigans.

(3): Once you have maybe 2 or 3 Splicers out (and therefore hopefully an equivalent number of golems) begin the arduous process of beating your opponent in the face. Try to make sure you have a mix of splicers out.

(4): ???

(5): PROFIT!

Other interesting stuff:
-- Bring out Elspeth 1 turn before you want to clear a path for your tokens. If the opponent doesn't have an answer to her or your creatures in one turn, not only will you gain a ton of life, but you pretty much win the game.
-- Venser is just hands down amazing.
- Bounce splicers for extra tokens.
- Bounce land thats tapped so it untaps as it re-enters the battlefield at the end of your turn.
- Bounce Solemn Simulacrum for extra ramping.
- Bounce planeswalkers to reset their loyalty counters.
- Make all your creatures unblockable for a massive burst of damage.
He gives you so much versatility when he's out on the board it's ridiculous.

As usual, any comments and suggestions are appreciated. :D

As a side note, I was thinking about perhaps changing it to become some sort UW Golem Control, kinda like a Caw-Blade deck, only without the Caw or the Blades. On the one hand, ramping quickly into splicers is a fun option, but leaves the deck rather vulnerable. On the other hand, controlling the early game with typical blue-white nuisances might lead into a better mid- to late-game, make the deck more competitive, but less fun (in my opinion). Possibly cheaper, too. Not entirely sure.

Deck Tags

  • Creature-Based

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

14110012

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bant Golems (WUG)

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