Winning Mill Deck- UB clutch

by Arakane25 on 05 February 2011

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (1)


Sorceries (4)

Instants (1)


Artifacts (4)


Enchantments (5)

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Deck Description

My Extended Mill Deck that i use in card shop tournaments, this deck has won against U/W control, mono black vampire, mimic vat imprint deck, eldrazi ramp, mono red burn and land destruction, and, old school discard. The only real frustration is when people use counter mill cards, but i can always combat it with removal cards. All in all i was sceptical of this deck doing good but it got to many finals of tournaments at local shops (lost to decks with beta/alpha rare cards, it was the card shop owners deck, lol). I know what people might thing at first, it only has 18 land, yes im aware its less than the standard 20-24, but for this deck, i dont need that much mana, i have my dimir aqueducts to produce 2 mana, but the point of them being there is to combo with hedron crabs to give me two turns of cheap mill or possibly a constant loop of 3 (or 6 if i can get 2 hedrons) each turn by sending back dimir aqueducts with another one. If i have to use leyline of the void, i will always always always put in my helm of obedience, hoping to get leyline opening turn drop, and just remove my twincasts, haunting echos, and 2 dissapation field. If i get both helm and leyline out, the game is over, but i just dont want to rely on those to win a game unless im really desperately lossing a first match without contest. in a nutshell, my deck takes about 3 or 4 turns to get real milling out of it, but is worth using against many decks.

Deck Tags

  • Mill

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 3,090 times.

Mana Curve

Mana Symbol Occurrence

0471300

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Winning Mill Deck- UB clutch

i do very much enjoy the idea of your deck as well and i would love to watch a double traumatize happen

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Posted 11 February 2011 at 21:16

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I actually edited it a little and I'll revise it later but I have a baby jace and 2 forced fruititon added in there but thank you :)

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Posted 12 February 2011 at 07:16

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I don't play any extended but why use grasp of darkness over say go for the throat? also i think you should run 4 mind funeral's, that is one of the most insane mill cards and costs much less then other mill cards.

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Posted 12 February 2011 at 17:12

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well i dont have 4 of the mind funerals, i was on a tight budget and had to only get 2 at that time, but of course im getting more, but grasp of darkness for control against some larger or more annoying creatures, and i dont have go for the throat at the moment but i would put it in if i had it, thank you for the constructive criticism tho

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Posted 14 February 2011 at 16:20

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grasp of darkness. it kills indestructible as well.

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Posted 20 February 2011 at 18:59

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And regenerate too.

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Posted 24 April 2012 at 08:24

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exactly^ :)

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Posted 21 February 2011 at 17:23

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i also run a mill deck buy I can't seem to beat anyone.. possibly because the people i play with play g/w token pumps. and monogreen infect. take a look at it? http://www.mtgvault.com/ViewDeck.aspx?DeckID=325938

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Posted 23 April 2012 at 13:20

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nice dude.












http://www.mtgvault.com/ViewDeck.aspx?DeckID=325653

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Posted 27 April 2012 at 00:12

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