aplechaty

2 Decks, 7 Comments, 0 Reputation

To assist with card draw I am removing Talrand from the sideboard and inserting Surrakar Spellblade who lets you draw cards whenever you deal damage to a player based on the counters he has. Also changed quicken to preordain, scry two draw one seems very useful.

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Posted 31 October 2014 at 12:40 in reply to #514436 on Instant Annihilation

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I will switch for Quicken I guess. So I think it is done. Someone else said this deck is to slow for modern it seems to consistently do enough damage by turn 5 to kill. Any comment regarding the deck speed?

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Posted 31 October 2014 at 00:43 in reply to #514436 on Instant Annihilation

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Do you not like Brainstorm seems to be pretty good get to draw 3 keep one put other two on top of library. I also removed 2 island and 2 Mountains in favor of Frontier Bivouac. It gives me a small amount of green instead of using life. I do like Quicken though change that sorcery to a Instant.

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Posted 30 October 2014 at 22:30 in reply to #514436 on Instant Annihilation

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Do you not like Brainstorm draw 3 keep one put rest on top of library in any order?

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Posted 30 October 2014 at 22:28 in reply to #514436 on Instant Annihilation

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OK I removed the Wee Dragonaughts, and placed Monastery Swiftspear instead. I then moved the Mizzium Skin to sideboard and reduced Artful Dodge to 3, and inserted 4 Lightning Strikes. Removed Vexing Devils and added 2 Brainstorm for card draw.

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Posted 30 October 2014 at 21:24 in reply to #514436 on Instant Annihilation

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OK added 4 lightning Bolt and 3 monastery swiftspear to mainbord. Reduced Artful Dodge to 3 and moved Mizzium Skin to the sideboard. Any suggestions for the draw cards to replace the vexing devils in sideboard?

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Posted 30 October 2014 at 21:18 in reply to #514436 on Instant Annihilation

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I see where you are going and I love Monastery Swiftspear! I will see if I can find some red or blue 1 drop deathtouchers or something for chump blocking. Thus far though turn two or 3 having a creature by turn 5 I can usually generate enough damage to end game. I do not want to reduce my spell pool to much adding creatures.

Also with the sorcery spells in deck there is much utility. If you suggest removing some which do you suggest. I love Distortion strike it basically happens twice so two rounds in a row it pumps the creatures as second round it casts from exile for free. Assault Probe Double strike with Unblockable from Distortion Strike or Artful Dodge OUCH!

I could see possibly removing Gitaxian probe but seeing what my opponent has can be useful. This however would be the card I most likely removed for more creatures. Vexing Devil could be a huge add but I am unsure what to remove. Any other thoughts?

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Posted 30 October 2014 at 12:35 in reply to #514436 on Instant Annihilation

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