To assist with card draw I am removing Talrand from the sideboard and inserting Surrakar Spellblade who lets you draw cards whenever you deal damage to a player based on the counters he has. Also changed quicken to preordain, scry two draw one seems very useful.
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I will switch for Quicken I guess. So I think it is done. Someone else said this deck is to slow for modern it seems to consistently do enough damage by turn 5 to kill. Any comment regarding the deck speed?
Do you not like Brainstorm seems to be pretty good get to draw 3 keep one put other two on top of library. I also removed 2 island and 2 Mountains in favor of Frontier Bivouac. It gives me a small amount of green instead of using life. I do like Quicken though change that sorcery to a Instant.
Do you not like Brainstorm draw 3 keep one put rest on top of library in any order?
OK I removed the Wee Dragonaughts, and placed Monastery Swiftspear instead. I then moved the Mizzium Skin to sideboard and reduced Artful Dodge to 3, and inserted 4 Lightning Strikes. Removed Vexing Devils and added 2 Brainstorm for card draw.
OK added 4 lightning Bolt and 3 monastery swiftspear to mainbord. Reduced Artful Dodge to 3 and moved Mizzium Skin to the sideboard. Any suggestions for the draw cards to replace the vexing devils in sideboard?
I see where you are going and I love Monastery Swiftspear! I will see if I can find some red or blue 1 drop deathtouchers or something for chump blocking. Thus far though turn two or 3 having a creature by turn 5 I can usually generate enough damage to end game. I do not want to reduce my spell pool to much adding creatures.Also with the sorcery spells in deck there is much utility. If you suggest removing some which do you suggest. I love Distortion strike it basically happens twice so two rounds in a row it pumps the creatures as second round it casts from exile for free. Assault Probe Double strike with Unblockable from Distortion Strike or Artful Dodge OUCH! I could see possibly removing Gitaxian probe but seeing what my opponent has can be useful. This however would be the card I most likely removed for more creatures. Vexing Devil could be a huge add but I am unsure what to remove. Any other thoughts?