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Technomancy is a combination of assorted artifact creatures and lands, in a combination that offers different offensive, defensive and control capabilities.
This deck relies on the presence of large numbers of artifacts to reduce the costs of certain creatures or empower certain creatures, instants or sorceries. Creatures such as the Myr Enforcer can help maintain a semblance of offence or defence until the card combinations play out. With the presence of one or several Disciples of the Vault in the battlefield, artifact devourers such as the Atog or the Gnathosaur can rapidly cause massive direct damage to one or several opponents.
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