i suggest take out the war marshals and a matron. It is a 75 card deck with only 20 lands...average is 60 and 22-24 lands. So cut down on some stuff. Maybe only two lightning bolt, just cuz early \game i would think you wud want to play goblins, not basic removal. But keep two just in case. MAYBE lose a hobgoblin, and i like the rest
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take out the terrys and replace them with 2 verdant catacombs, 1 forest, one swamp. Take out 2 virulent wounds and 2 viridian corruptors and replace them with 4 plague stingers. take out at least two of either unnatural predation or giant growths. replace with 2 go for the throats or doom blades. take out 2 rot wolfs and put in one skittle and a putrefax. take out one hydra and the hexes to replace with 2 plague myrs, copper myr, leaden myr, aaaaaaaaaaand either another putrefax or a green sun. a lot of suggestions, idk how many will work out though, just what makes sense to me
Pretty sweet deck. And i suggest not splashing a color first of all. Also, just add a few more creatures, or something, i dont know. but it seems like for a little bit you might be vulnrable unless you get the good hand. But an awesome deck besides that, and maybe put in some landfall cards in. But all around, really cool deck.
looks awesome, but i think it should be less focused on artifacts. A burn deck focused on artifact creatures like steel overseer usually doesn't work out good. i would say get rid of some creatures, keep the memnites though, good metalcraft for galvanic blast. But also get rid of anything that costs alot, or else you will need to try to balance playing creatures and sorceries, when it should be focused on sorceries. You could also go in another direction by focusing solely on artifacts. Hope this helped :)