anthy9986

3 Decks, 25 Comments, 0 Reputation

i am lost on the inf mana part... im probably just missing something obvious but do you mind explaining

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Posted 22 July 2008 at 17:46 as a comment on Worldgorger

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http://www.mtgvault.com/viewdeck.php?did=12076

heres an example of a straight forward grenade deck

I'm really like goblin grenade but fork is such an expensive card that i haven't been able to build the deck.

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Posted 12 July 2008 at 00:30 as a comment on Goblin madness

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yea if you were to play in a constructed tournament then yes 60 would be the minimum but if you were to play in a sealed or booster draft then the minimum would be 40 and since it doesn't look like you were constructing the deck for tournaments since you could only play in vintage since you have the recruiter in there I figured it was for casual friends playing...
It all depends on how your group of players play.

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Posted 12 July 2008 at 00:20 as a comment on Goblin madness

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if you are going to use goblin grenade and fork you might want to consider using raging goblins or im kinda partial to mudbutton torchrunner because you can do some extra damage..
i have a goblin grenade deck and i think it works well at only 40 cards that way you have a greater chance of drawing it. All around though i think this is a solid deck

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Posted 11 July 2008 at 19:17 as a comment on Goblin madness

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that is a long game unless im missing something... if i played that deck id probably forfeit just to avoid the eventual mill

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Posted 20 June 2008 at 19:30 as a comment on

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why not have underworld dreams in there for the fact that some of your cards make an opponent draw cards. I can understand if you were just going for strickly discarding. I just think that the megrim/underworld dreams synergy is nice

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Posted 18 June 2008 at 17:10 as a comment on BU Discard

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barbed sextant isn't going to give you any extra mana because it costs one to produce one of any color

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Posted 18 June 2008 at 16:55 as a comment on Smash

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you don't have dark rituals in the deck

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Posted 14 June 2008 at 16:51 as a comment on Shadow Hatred

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am i getting it right that the object of your deck is to get wild pair out as soon as possible then bounce some grinning ignus back and forth for mana then throw out a dragonstorm for the win?

with wild pair costing 6 mana how fast are you able to achieve the win and are you able to hold your opponent at bay long enough with the land destructions?

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Posted 11 June 2008 at 19:16 as a comment on

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sorry i just realized you had crystal quarry in there

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Posted 06 June 2008 at 08:21 as a comment on Scarecrows

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i would add some grim poppets and put in all colors of mana just because of the fact that reaper king is cheaper with all colors than colorless mana. i know you have Mycosynth Golem in the deck for affinity but just in case you want to pop reaper king first. otherwise you could put in urza lands to produce more colorless mana

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Posted 06 June 2008 at 08:20 as a comment on Scarecrows

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the Lhurgoyf creatures seem like they would be pretty cool in this deck since there power would get larger as your opponents graveyard got bigger
i think mortivore would be a cool card that ones power gets bigger as creatures in graveyard increase

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Posted 16 April 2008 at 20:19 as a comment on

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i dont like the lash outs in the deck because you dont have a huge chance of beating someone out on a clash since so many of your cards are 1 mana costing

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Posted 15 April 2008 at 20:34 as a comment on Flamekin Burn

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I really like this deck but i think you should have more than 2 dorans in it also i dont see a real need to have llanowar dead in the deck since you have urbrog elf and quirion elves in the deck.

my main concern would be that you wouldnt be able to get doran or the white mana needed to summon him.

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Posted 14 April 2008 at 20:57 as a comment on Treefolk stomp

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I think it would be a little mana heavy. 34 mana seems like a little much for me. i might cut it down to 4 of each type instead of 6 and throw in 10 more cards.

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Posted 14 February 2008 at 21:10 as a comment on Genju

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i really like this idea. its nice you have both counters and some cards that drop in 1/1 creatures if need be.
the only thing i was going to say is add something that helps you find proteus staff faster but i see that you have fabricate in there which will do the trick

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Posted 17 January 2008 at 09:50 as a comment on belcher staff

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mindless autonomaton is a really cool card for a discard deck

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Posted 10 January 2008 at 02:18 as a comment on

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no coat of arms?

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Posted 04 January 2008 at 03:17 as a comment on wild bears

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you have 8 swarm of rats in the deck...
id put more relentless rats into your deck since you can have any number of those in your deck

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Posted 03 January 2008 at 11:25 as a comment on damn rats

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add some 4 vault of whispers and 4 great furnaces instead of 4 swamps and 4 mountains. that way you can get more artifacts in play for your affinity for artifacts. and if necessary you can sacrafice them

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Posted 02 January 2008 at 23:03 as a comment on artificate boost

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