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1) Take control of enemy creatures with Olivia2) Remove enemy creatures3) Swing with Vampires
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I ran Olivia Vampires for awhile, so here are a few suggestions based on my experiences:Chaos Warp: It's about your only way to deal with enchantments. Some guy with a Sphere of Safety or No Mercy or Asceticism is going to basically end the game for you otherwise. Worst case you can use it to tuck a general or some creature about to ruin your day. Personally I'd swap in Warp for Dark Ritual (amazing card in every other format, less great in multi-player commander).Unstable Obelisk: It's a mana rock that late game you can also use as a way to take out an enchantment. Seriously, enchantments are an issue :) I'd run this over Vampire's Bite (which is pretty underwhelming, though certainly on theme which I do respect).Arcane Lighthouse: You've got more than a few slots where you can run utility lands. Arcane Lighthouse will let you take hexproof or shrouded dudes with Olivia. I'd also consider Strip Mine, Nykthos Shrine to Nyx, and Flamekin Village. Also Graven Cairns, Shadowblood Ridge, Blackcleave Cliffs, Bloodfell Caves, and Sulfurous Springs are all sub-five dollar duals worth considering if you want to make sure you always have the right mana combo.Ashes to Ashes/Sever the Bloodline: I'd slot one in over maybe Lightning Bolt. It's good to have a way to deal with indestructible dudes.Blood Artists: Largely meta dependent, but I myself could never really get Stromkirk Noble to do much, but Blood Artist can deal a ton of damage. It's super painful to Prossh decks, and really punishes token decks on a boardwipe. Falkenrath Noble does the same thing, but it's a bit more expensive to cast. Bile Blight: Again, largely a meta call here, but at least where I play Bile Blight would do a lot more work than Grasp of Darkness. Sure, it wouldn't kill 4/4's like Grasp, but you can use it to take out a token swarm or some critter and the clone someone else makes, etc.Vandalblast: There's not a lot of times a lone Lightning Bolt is going to turn the tide, but destroying everyone else's artifacts can be a game-changer.
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I swapped...Dark Ritual for Chaos WarpVampire's Bite for Unstable ObeliskBasic Lands for Arcane Lighthouse and Bloodfell Caves (the others were too expensive $-wise)Stormkirk Noble for Blood ArtistLightning Bolt for VandalblastI'll definitely keep Bile Blight in mind but my playgroup doesn't use anything token/clone heavy.Thanks for the help!