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This started as a deck focusing on training grounds and activated abilities but quickly morphed into this. Use land grabbers to quickly ramp mana/activate your landfall abilities. Turns: 1)Forest, Sakura scout 2)land, Khalni Expidition, tap scout to lay Evolving wilds or expanse. Sacrifice for a land. 3)land, play something like another expedition or gladehart. sack Fully charged expedition. 4)you should have 6 lands at this point. with either more on the way or a heavy hitter to throw down. I am feeling this one is pretty solid but feel free to throw in some suggestions if anyone has an idea. Please remember to keep the $10 budget in mind. Note - Dropped 2 Meloku and and 2 sakura-tribe scouts to add 4 Boduka Gardener. Wanted more endgame in this deck.
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i like the idea on this one
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Groundswell has a nice landfall as well. Love the idea of using landfall as a theme. :)