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The deck revolves around Pia's Revolution and its effect. I decided to use a simple combo of Ravenous Intruders and Ornithopters as the basics for an infinite cycle.Thinking that the opponent would catch on to the trick pretty quick I decided to add a few Colossii and Scrap Trawlers to keep fishing out my Ornithopters from the grave while still triggering Pia's Revolution effect.The rest of the deck is just synergy such as coming into play effects, damage dealing, crowd control and card drawing which I think work well with the simple combo I built.
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Implement of Combustion? It's a fairly cheap artifact (1 mana) that draws you a card when you sacrifice it to its own ability; Intruder; or Colossus. It even makes Colossus cosy 1 less.
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Thanks for the suggestion missed that one.
Deck is a bit low on mana. Also I'd re-consider the deck a little bit. It is fairly difficult to cast Metalwork Colossus as the total CMC of non-creature artifacts in the deck is only 6. Also, Consulate Dreadnought is very good when combined with Siege Modification, but having 2 of both and no other vehicles it is fairly difficult to get hands on one. Of course siege modification oculd be attached to any creature, but the biggest impact this card has is with vehicles.I'd most likely increase the land count to atleast 20 in this deck. Also, I'd get rid of Consulate Dreadnought, Siege Modification and Reckless Fireweaver. Also I'd play the deck either with Embraal Gear-Smasher of Ravenous Intruder, not both as there is not that many artifacts to fuel up the sacrificing machine. Pia's Revolution is very nice when comboed with Scrap Trawler. You can get back another artifact and also the one that just went to graveyard. Servo Schematic and Implement of Combustion might be reasonable cards to consider with Pia's Revolution & Scrap Trawler. Especially so, when you have Embraal Gear-Smasher and/or Ravenous Intruder in deck.Otherwise the basic idea of the deck to utilize artifacts is nice.
At first glnace didn't even notice the whole synergy woth Pia's Revolution, Ornithopter and Ravenous Intruder. That's one nasty combo you have there :)
That's why the Description and How to Play sections are so important. Not everyone sees the synergy / goal you're going for just by looking at the deck list. If I was going for a deck based around Pia's Revolution, I'd definitely play a second colour (probably white for Sram's Expertise and Servo Exhibition) and include the appropriate Implements as most of them cost 1 and all draw you a card once sacrificed.
Guys you are forgetting Pia's Revolution is for non-token artifacts only and the Scavenger only works if the converted mana cost is greater than the card you are fishing out. The colossus has a second effect that allows you to fish him out of the graveyard by sacrificing two artifacts hence triggering Pia's Revolution twice. I'd discard him using Genius and just keep pulling him up when I want.The dreadnought and siege combo is just so that I have a distraction should my opponent be control heavy plus as an early game finisher if I'm lucky.As per the lack of mana for the Colossus, I added Hijack just to troll my opponent and maybe get him out faster (plus sacrifice the artifact after for kicks).