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A deck to enter mtglord's competition.
This deck has been viewed 1,942 times.
Basically you use the Elders combined with the Orochi and the enchantments to haras your opponent and give Palliation Accord infinite tokens. As an extra bonus I added Wake Thrasher for the finishing blow. You can also add any form of protection you wish in this deck or play the counter spells from the sideboard.
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the only problem is that Palliation accord only gets tokens when your opponents creatures are tapped so how does your infinite token loop work?
Freed from the real can be attached to an opponent's creature thus giving you an infinite token loop.
If the case comes when the opponent kills the poor bastard use Simic to save the enchantment. Simic can also be used to move the enchantment of creatures with protection like Progenitus.
Freaky. But correct me if I'm wrong, this is a 5 card (minimum) combo, right?
Yo ANON, It's funny that we both entered the same challenge. Check mine out. (But no copying). http://www.mtgvault.com/ViewDeck.aspx?DeckID=21308 It's funny how different they are. Sorry but your tokens don't stand a chance against my Prot. Godhead + Crovax = All your little tokens gone.
I should clarify, all your tokens will be gone cuz your cratures won't be there to make them. haha, i just realized that what I wrote before made no sense outside of my mind. haha. Your combo needs how many freed from the reals? Maybe add Pemmin's Aura too. Sorry, but I really dislike the sanctuary like bounce lands, even using the Bant lands (they are pretty cheap) would be much better.
Uh, not to ruin your thunder, but your combo doesn't exactly work quite right. Or... maybe I'm wrong >.> Say you have a Frydhorn Elder and a Orochi Leafcaller in play. You then enchant Freed from Real on an opponent's creature. The basic play is to tap Frydhorn Elder, convert the two G mana into B using Orochi, then use that mana to tap and untap the creature enchanted by Freed from Real, then repeat. Only, theres nothing in your deck that can untap Frydhorn Elder, so the chain isn't exactly endless. I suppose you could enchant Frydhorn Elder with an escape from real as well, but then you could only get a maximum of 3 taps per turn. Maybe I'm just stupid, and I probally am, but I just don't see how this combo is supposed to work...
If you have an elder enchanted with freed from the real then when you tap it for GG and convert it to U, you can untap it with the freed from the real and tap your opponent's creature with the other U. Then you repeat except this time you UNtap the opponent's creature. This way the elder keeps untapping as many times as you need it to. Try to think of the elder tapping and untapping to make a single action happen to the opponent's creature. It's genius really, I just wish it was a bit faster to get out. And ANON, Which deck is better really depends on point of view. While I may like my own slightly better, I'm biased and I have an $80 card in it for early game prot, where as you have an inf combo that utilizes the given card. If you like combos and creativity, yours is definitely better. Yours is also more fun for casual, mine is really evil and a pain to your opponents which takes away the fun. Throwing out forcefield is just cruel and you can lose a lot of friends that way. haha.
omg! people! there is a difference between tokens and counters, plz. I read the first 3 replys of this deck and I'm busting my brains to see where the hell the tokens come from. :p LOL But you mean counters. Sorry, but I think this was the best deck with Pallatian Accord!!