Magosi Infinite Loop

by ANON on 02 November 2009

Main Deck (60 cards)

Creatures (10)


Sorceries (3)


Instants (9)


Planeswalkers (2)

Sideboard (13 cards)

Creatures (3)


Instants (3)

Enchantments (3)


Land (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is an attempt to make an infinite turn deck.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 2,532 times.

Mana Curve

Mana Symbol Occurrence

3240020

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Magosi Infinite Loop

Basically play Magosi with Garruk And Gilder in play to get the system up and running.
To protect yourself play silence on scepter.

Continue the looping and play the killer combo using SNOT, Foundry, Engineer, March and Alarm combo.

Of course pump up Garruk to use his last ability and go in for the kill.

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Posted 02 November 2009 at 04:24

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Before anyone of you say it doesn't work check it out.

The way I'm playing it I untap using Garruk then give it the counter.
Wait till next turn then take the turn rinse and repeat.

Basically I have stalled the opponent completely but I'm still able to control the game even in their turn/s.

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Posted 02 November 2009 at 04:28

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The sideboard is another way of playing it but as yet I don't have all the cards to test this theory out.
From the rules I know that if the process of putting counter on Magosi is repeated you only lose one turn.

So why not turn it into a creature and just make a pile up of counters then wait for the next turn to play one but before that transfer the rest to someone.

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Posted 02 November 2009 at 04:34

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Maybe Im slow, but how exactly are you getting around the payment:
{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand.

Once it returns to owners hand, it ceases to be the card in play -- which means the counters dont enter your hand.

If you have a way around this, please spell it out for me ;) lol

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Posted 02 November 2009 at 05:15

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Nevermind... I see more of what youre doing... but even then, when you put a counter on it, you skip your next turn. I dont think magic cares if your next turn is an additional turn you wouldn't normally get.

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Posted 02 November 2009 at 05:18

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maybe you have more than one reason for this but having multiple counters on magosi means nothing...

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Posted 02 November 2009 at 09:34

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i mean doubling season. i dunno.

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Posted 02 November 2009 at 09:35

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Wow I just posted an infinite Magosi loop in standard lmao. Check it out under my decks it wporks better than this and mine is standard legal.

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Posted 02 November 2009 at 11:10

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=32479 Much better Magosi loop

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Posted 02 November 2009 at 11:24

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If you feel that the first atempt is wrong then you should see the second.

I found out that the latter works far better.

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Posted 03 November 2009 at 04:36

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*sigh* -1 for running unhinged...

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Posted 28 January 2010 at 16:53

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