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A standard leveling deck made to bully the competition.
This deck has been viewed 1,201 times.
Hey ANON, long time no see. I played around with levelers, trying to make a competitive deck with them, but sadly being slow is in their very nature. There are only a few I can see being played in competitive formats, but sadly they won't be a competitive theme. Leveling forces you to invest a lot into a creature, which will inevitably be killed thanks to a path, bolt, terminate, or pulse. It makes me sad to say that, I think the idea was really neat. Student of warfare is probably the best leveler out there, so you might want to work with him a bit. All blue decks now NEED to run Spreading seas. The card is completely insane! You may not think it is, but trust me, shutting down Vamps for a turn or 2 due to denying that turn 3 kicked gatekeeper can be devastating. Jund is very 3 color dependent. If you can deny them a color (especially black or green so they can't pulse the seas), you'll cause major damage. I would focus more on a Blue White control deck with levelers who get crazy when leveled high. That way you'll be able to keep them alive and keep your opponent locked down. Add 4 negate and another deprive so that they don't get blown up, and add path to exile for creature control. That's what I'd do anyway.
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Hey smc1215, thanks for the suggestions I'll look at them when I have the time. Sadly I quit playing the game a while back since my studies are very demanding so I haven't played with the new set. I understand that the deck is slow but I am counting on just luck with this deck since I do not even now how well it would work let alone the speed of the deck.