Sorry for not posting the instructions guys: Play Ascension and get the two counters on it. Play Chronozoa then Mirrorweave to get them all into Chronozoa. Timecraft to remove the counters then Radiate the Timecraft. You get enough copies of chronozoa for an infinite army then either attack or wait for your next turn. Since the creatures which turned into Chronozoa with Mirrorweave were copied you get a mix of creatures in play.
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A very good deck. +1 Check out mine which is extended of course.
There is one very powerful Illusion you might want to see: Veiling Oddity This will really hrut your opponent when you go full swing. +1 btw
A card which would work wonders in this deck would be: Wee Dragonauts. It would work have made quite a good defense and offense against any strong opponent. Still a well constructed deck.
It does work since the creature touches my graveyard then is removed from play to enter on my opponent's side at the end of the turn. Once it touches my graveyard it goes straight to my library due to the Wheel's ability.
Hipponox as usual thanks for backing me up. I keep forgetting to place the game instructions for the people who are too lazy to read the cards.
It does not thanks to Runed Halo.
+1 from me for another creative deck. One good suggestion use this deck or its brother on Catkins and DedWards if you ever meet up with them maybe they'll learn to stop being such jerks.
Hipponox this is a word of advice don't take any notice of those idiots and they'll go away. +1 Mate and keep playing.
Very well constructed +1 from me.
An excellent tribal deck. +1
Hi smc1215 long time no see. Interesting combo +1.
Lord Strongpaw you are wrong too since it is specifically stated in the rules relating to the card that it has no mana cost and zero is a mana cost. Click on the card and read the second rule 10/15/2006.
You are wrong read the rules behind Lotus Bloom again and you'll see it has no mana cost not even zero. Besides Master of Etherium will keep them alive thanks its special ability so your comment is invalid.
I suggest you try to take a out a few cards and focus on one combo or just remove the unwanted cards. +1 for the effort.
All I can say is ouch. +1
Which reminds me I updated the sideboard which would work wonders in the deck.
Quite easy: The Puzzle allows you to draw a new hand every turn with Abundancer in play you can pick which cards you want by naming them or else by sorting out your deck and getting a Colossus on top for example. The transmuter is to not allow your opponent to get a new hand for themselves. The rest is just a simple add on to the above combo.
Well then I'll scratch it up. It was a nice try though.
So that you don't deck yourself.
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