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My first design for an actual 3 colored deckDesigned around Manipulating Life Points and Damage. Red White Black=Heal, Burn, Both
Shock lands? Life gain =PTurn one SoulsTurn two Blood SeekerRepeat Burn RepeatIsochron scepter (preferably Lightning helix)Assemble the legion for more life gain, blockers, and finishers.
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there seem to be two subthemes going on here, but not much linkage. i feel that if you linked them, gave them more synergy, you would be left with something more powerful. To that end, I would search for things to eke direct damage out of tokens, and things that create tokens based on burn.The two additions i like best are 5 alarm fire and blood artist (instead of blood seeker, because it's significantly better most the time). With this many 1/1s and burn, both of these cards would be quite potent. In addition, to help those little 1/1s keep their value late game, you might try 2 vault of the archangels
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Good luck casting stuff for 5 mana with 20 lands in deck plus its 64 cards
was about to say this, drop 6 cards, add 2 lands and you have at least a bit better chance at casting stuff. Probably will never get to cast it even then because you have no card draw to get to your lands at a reasonable pace.
yea, just a first thought.
I really like this idea, and I've always loved blood artist. I would say the deck needs more draw power or else you'll run into the serious threat of running out of steam once you empty your hand. I suggest sign in bloods or something similar because you're not worried about the life loss. Bump in the night could be a good replacement for the incinerates, as it would help drain your opponent's life which seems to be a theme here. Sanguine bond could be fun.
i was considering bump, but i like the instant speed for popping creatures if neededi was running the Sceptor to ensure i could always cast a spell (preferably lightning helix because its the strongest and most versitile)
Simple but effective! Thumbs up.
thank you very much
Some more things about this deck: Not sure isochron scepter is used to it's full effect right now... If a third of your deck is burn spells i just don't know how much it's going to help to be able to play more burn spells with a scepter. Like you're going to draw more than enough. If you refine the instants and sorceries though... I think that's something you should do anyways. @Thatguy993 is right about sign in blood, I vote you add sign in blood and more flexible removal/other effects if you're determined to play scepter. Like you could play zealous persecution. or order // chaos.
I figured Isochron Scepter would be usefull to make sure it doesent run out of burn, i could probably find some better better cards to use, ill have to look into it.
No tithe drinker, divinity of pride, serra ascendant?
If you add silence, combo'd with Isochron Scepter, you can just straight up stop your opponent from casting spells, unless they cast them in their untap step.