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NOTE: Set by owner when deck was made.
Yeah jund is sick too. I think you'd want the 4th confidant and third scooze before you starting going for flayers, but idk. Confidant is just nuts.also, the dreadbore and 2 terminates easily become your 3 assassin's trophy. You may play a fourth in place of a bolt or something, not sure.23 land may be too little, I know Duo is running 25 right now. you should def talk to him about BGx lists
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Duo: you should have 6 discard spells, and 1-2 fatal push.
I'm not really a fan of the 2 treetop villages in here. I know they stop the bleeding of confidant, but if you swap em out for some 1 drops, like fatal push, they will only hit you for 1 more damage (should be inconsequential), but will speed things up nicely (the village eats tempo like a mofo)
Jund almost always plays 4-5 manlands, it's really just how you split them between Treetop Village and Raging Ravine.