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This deck is designed to get trample and double strike onto a single creature and buff it up to often 1 shot your opponent. It also has multiple routes to get a turn 4 kill, but they all start with turn 1 pilgrim.This is my current Standard deck in RL, and it has proven itself with many first place finishes at FNM's and always lands in prize pool when it does not take first. It does beat the proven decks like Naiya Blitz, Domri Naiya, Esper Control, Combo humans, etc...
The main deck is fairly straight forward, just use the obvious creature synergy and be sneaky with your rootborns and selesnya charms as combat tricks.-against control matchups take out 2 pilgrims and 3 sublims for the triumphs and the Thalia's. Possibly make room for ray of revelation if they use a lot of D-sphere / oring. Against agro decks use the nearhearth pilgrims / thalia / knights in place of Ajani. Take out the Sigarda's as well if you are afraid of losing too fast.Against Midrange you can swap out Ajani for O-Rings, and potentially nearhearths as well.
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Caverns are so good. I wish I could afford them.
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