Not standard but I've been playing a variant of this combo with my Frontier playing friends and it abuses impact tremors & Outpost siege. Tons of fun!
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Thanks! Panharmonicon was a one-of I was testing for it's interaction w doubling impact tremors but since this deck GOES OFF when it goes off I don't think it's necessary. It ended up being win-more in testing.I'm going to cut it for more disruption or protection, just not sure which yet. EDIT: Currently testing with Outpost siege for more ETB LTB shenanigans
-2 Simian Spirit Guide-2 Aetherflux Reservoir-4 Green Suns Zenith (whoops)-2 Everflowing Chalice+4 Lotus Bloom+4 Impact tremors+2 Ancient StirringsT4 wins on as little as 2 lands now possible but still rare and inconsistant
Looking for help sideboarding this deck. Also a few Q'sIs aetherflux Reservoir necessary? I like the incidental lifegain leading up to the combo and the ability to freely cast dismembers w/o fear. Is storming out and grapeshot the preferred line here?Any other cards I may be missing?What's a good way to reliably get Paradox engine out?Fast enough for modern? I'm new to the modern scene.
Chief Questions:Wall of Omens or Wall of roots or Mix of the two?Wall of shards/other defenders even worth it? or should I go for things like Nyx-Fleece Ram, instead, that attack out the gate?Am I running too many non-creatures to even bother w/ CoCo?Enough or too much Ramp?was it a mistake to take out chord of calling?Am I neutering myself too much with Tidehollow Scullers/Fiend Hunters rather than thoughtseize/Inquisition and fatal push/path to exile?Cheers and thanks :D