Zur the Enchanter

by AndrewM59 on 21 September 2013

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


How to Play

I need some help with this deck! any ideas or cards that could make it better let me know. i obviously need to fix the land base but that's not what i'm worried about as of now

Deck Tags

  • zur
  • Enchantments
  • EDH
  • Esper

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,472 times.

Mana Curve

Mana Symbol Occurrence

4320800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Zur the Enchanter

you have too much creature enhancement in here. zur ehds work best if you do it from a control standpoint. also, you need more lands. as long as you have zur out and protected, it wont matter what you draw each turn cause you will be searching out what you need. I run 42 in my zur build. check it out for more ideas

http://www.mtgvault.com/dknight27/decks/zur-edh/

0
Posted 30 September 2013 at 21:19

Permalink

wow that's awesome!! thank you so much. that's an awesome deck you have

0
Posted 30 September 2013 at 21:22

Permalink

are there any ways to get zur two combat phases? dknight27

0
Posted 30 September 2013 at 23:19

Permalink

finest hour will do it, but because its green it wont work in an EDH build. but realistically you don't need it. first attack with zur should pull diplomatic immunity to protect zur. second pull should either be nevermore to block the other commander, or mana breach to screw them up from building to a workable field. after that, you are free to play out whatever win method you want

0
Posted 01 October 2013 at 01:07

Permalink

awesome thanks so much!

0
Posted 01 October 2013 at 01:18

Permalink

no problem

0
Posted 01 October 2013 at 01:43

Permalink

Curses. If you cast Zhur, use lots of curses. With ones like the Curse of Misfortunes and the Curse of Thirst, you will be able to help damage of your opponent without having to hit them!

0
Posted 10 October 2013 at 23:01

Permalink

with zur you can only search for enchantments with converted mana cost of 3 or less

0
Posted 10 October 2013 at 23:03

Permalink

Of course! Duh! I forgot.
But curses could come a long way

0
Posted 10 October 2013 at 23:06

Permalink

yeah they could help. i would just have to find a way to get them out quickly

0
Posted 10 October 2013 at 23:07

Permalink

Bitterheart Witch
Although it may be a bit slow

0
Posted 10 October 2013 at 23:11

Permalink

yeah i think that's too slow. i'm not sure though

0
Posted 10 October 2013 at 23:14

Permalink