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the mana ramp is a little high for the amount of lands/ mana generation that you have, at least that is what i am seeing
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the point of the deck is to get a lot of mana ramp so you can pump up creatures and kill opponents creatures
For black ramp you are missing a key piece since you are not going for standard or modern legalitythat is Cabal Coffers + Urborg tomb of yawgmoth they combo perfectly with crypt ghast and nirkana as you still get the mana from the critters as well as getting ridiculous mana from the lands switch out murder with hero's downfall (more flexibility)This is a BIG one for ramp decks, you need somewhere to ramp to as it stands now you only have nirkana as your kill condition you need some X spells for finishers as wellI would recommend Exsanguinate as either 1x or 2x and a 4x of consume spirit and take out some go for the throats and doom bladesand in reality the whip doesn't really do much without something in the graveyard could be a dead draw most timescheck out my deck http://www.mtgvault.com/duudeman1620/decks/mono-black-ramp/
the changes look good though I still think you need urborg, tomb of yawgmothheres whyBy itself cabal coffers is awesome but it really suffers turn 1-4 and is first useful on turn 5 giving you 6 mana Without tomb in play: (4x Swamp & 1x Cabal Coffers)turn 5 - tap 2xSwamp + coffer(coffer counts the other 4 swamps) = 4 mana & 2xSwamp to tap for a grand total of 6but with the tomb out making it a swamp as well you get 5 mana on turn 4 and 7 mana on turn 6with tomb in play: (1x Urborg, Tomb of Yawgmoth, 1x Cabal Coffers, 2x Swamp)Turn 4 - tap 2xSwamp + coffer(coffer counts tomb, 2xSwamp and itself) = 4 mana & 1xSwamp to tap for a grand total of 5(1x Urborg, Tomb of Yawgmoth, 1x Cabal Coffers, 3x Swamp)Turn 5 - tap 2xSwamp + coffer(coffer counts tomb, 3xSwamp and itself) = 5 mana & 2xSwamp to tap for a grand total of 7OR with another coffer on the table (which makes things awesomer if possible)(1x Urborg, Tomb of Yawgmoth, 2x Cabal Coffers, 1x Swamp)Turn 4 - tap 2xSwamp + Coffer = 4 mana ====> use 2xMana for other Coffer = 6 mana(1x Urborg, Tomb of Yawgmoth, 2x Cabal Coffers, 2x Swamp)Turn 5 - tap 2xSwamp + Coffer = 5 mana ====> use 2xMana for other Coffer = 7 mana & 1xSwamp for a grand total of 8 mana here is the chart as well if you Dark Ritualed out either a nirkana or crypy ghast before hand on turn 2 or threeTurn 4 (1x Urborg, Tomb of Yawgmoth, 1x Cabal Coffers, 2x Swamp) + Crypt Ghast - Makes the mana total 9Turn 5 (1x Urborg, Tomb of Yawgmoth, 1x Cabal Coffers, 3x Swamp) + Crypt Ghast - Makes the mana total 12OR with another coffer on the table (which makes things awesomer if possible)Turn 4 (1x Urborg, Tomb of Yawgmoth, 2x Cabal Coffers, 1x Swamp) + Crypt Ghast - Makes the mana total 10Turn 5 (1x Urborg, Tomb of Yawgmoth, 2x Cabal Coffers, 2x Swamp) + Crypt Ghast - Makes the mana total 16and it also makes it a good turn two drop with urborg out turn one you still have 2 mana available and you still have your three for turn three and another cool synergy with the crypt ghast and nirkana is that if the coffers are a swamp when their ability is used then they still get the extra mana production from the creatures so its kinda win win all over the place
yeah those are all awesome combos but i don't want to spend 15 dollars on one land. i'm trying to keep it relatively cheap because i am in the process of making a 500 dollar progenitus/child of alara edh deck