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Land based ramp, with Valakut and lots of big removal beaters for the end game.
You'll need an opening hand with 3 land and a 3 drop ramp to get anywhere. If you've got that then the rest is pretty self driving.
This deck has been viewed 891 times.
NOTE: Set by owner when deck was made.
I could watch the cards and read all the texts but I'm lazy, so what's the point
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I'm usually pretty good for writing descriptions and how to, sorry. The idea is to land ramp like mad turns 3-5, and then nothing but bumbs, including mountains getting lightning bolt etbs.
Thanks now I'm underestand. Nice deck then
Thank you. Moved some things around. Got a 4 drop that jumps right to 6 lands now for consistency. There's also a sac outlet/graveyard recursion thing going for land, just in case you get pillow fort issues.
Sheltered Thicket