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Looking to build an allies deck that doesn't rely on going explosively wide, or on having really really big creatures to win. Instead using the rally triggers to get interesting and powerful effects, and possibly winning by commander damage in a pinch.
Ramp up and get cost reducers online, keep removal handy for big deal threats, and protect your field as needed. Win via superior board state, sudden evasion, or just life-loss (Kalastria Healer, Hagra Diabolist).
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NOTE: Set by owner when deck was made.
Interesting take on allies. The deck is solid having answers for most problems, and I like that. I'm assuming you are running some of the modern weaker allies out of choice, so I wont suggest anything there. Though i do feel you are missing a trick not playing Panharmonicon and strionic resonator, to really double down on those interactions.
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A card I found is good with a lot of ally deck is winota, but don’t try it out if you don’t want to
There's about 13 non-humans and 12 humans so plenty of triggers this may be a pretty good add, sorry I took almost a year to notice this comment LOL been a weird year. Plus of course wolf and ally tokens to trigger, yeah this could be good.
I was 7 months after this posted, so you're fine