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Thanks for taking a look at this deck. i'm in the process of building it for when Gatecrash arrives and so there should be 3 x Mind Grind and 4 x Duskmantle Guildmage main deck (hence why it's running at 53 cards) as well as 3 x Dimir Charm, 3 x Simic Charm and 2 x Mystic Genesis from the sideboard (hence why that's at 7).I'm certainly open to any ideas that you might have as to where to take this deck further. There are probably cards that i've missed from the spoilers.Two things i'm thinking i'm a little light on are creatures and removal, although that is probably my background in more Midrange / Tempo decks.Look forward to hearing some of your comments
Essentially it's a standard control deck with the added bonus of milling the opponent as a secondary win condition
This deck has been viewed 810 times.
i'm thinking the main thing to work on is the mana base. It just looks a bit clunky.
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