looks decent. you might want to add an ajani vengeant, and maybe take out the enlisted wurm. best of luck.
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come on, people ... give me feedback!
looks like fun. for some crappy little things, maybe some rancors, or if you want mana to gather fast natures lore is very good in a mono-green deck. dont cram it full of too many expensive things (e.g. akromas memorial? maybe not) but also...maybe if you want some defence a vigor or two would be good for a laugh. i recommend you drop the evolution charms though, they have never seemed to help anything in a pinch and pump-up spells are just another huge waste of space, the only reason rancor is any good is that you can have it recycled. im going to make a saproling burst take 2 soon, look for it.
oh, and why, why, WHY look at your GRUUL deck?
weeeelllll...I originally did have in some vigir mortises...however, they did not go over so well with the whole theme of bring back, use, and sacrafice... and both the other cards, ESPECIALLY grave shell scarab are crap-tacular, o at least in this deck. the golgari germination miiiight be good, but i would rather have tortured existance.
haakon is simply a back again creature that goes well with this decks theme.
there are several things wrong with this deck. 1) make it a round 60 cards. 2) to make those 60 cards, put in some more lands and some wieners. this deck would get the living shit kicked out of it by almost any deck i know because you cant play a creature till your fifth turn. 3) EIGHT kill all creature blah blah blah cards? not so happy, don't even fit the deck. maybe a few rebuff the wicked cards or some enchantments like sigil of the new dawn, or holy strength (maybe)
make it 60 cards. always. ALWAYS.
mayhaps some graven lands (search graven)
work on something else. this kind of deck dosnt work.
naaaah, the wardens are really all i need, and if they have a flying creature theyre going to attack with im losing already. there arent really that many good flying creatures that would fit in this deck.
yeah, this looks like fun. or phun. or whatever. toss in a few phyrexian walkers (DEFINATELY not the card you think it is) and mayhaps some aven envoys? and sage & spire owls mare very good as well.
needs some scatter the seeds and some wardens. and 24 lands would be good. also, ditch the fungal blooms (in a 3 color deck? baaaad idea) for some selesyna guildmages.
you may want to look at my zombie deck: http://www.mtgvault.com/viewdeck.php?did=4649 i recommend smothers, and carrion feeders are WAY better than festering goblins
eeeeediot. stop wasting space.
no, actually 1 more black mana wont really be an issue and you can use the dread return twice in a time of need. I recommend some guildmages.
seems ok...but for a high-costing deck, i would want at least 22 lands. and some agent of masks and pillorys of the sleepless too.
why use an urborg when all my lands already give me black mana? the only player it would help is my opponent. and cabal coffers is only good a) if you have enough mana already or b)if youre really late in the game...noting this deck needs. i think people overestimate these cards which have a title that make them look good, but they are really not so great. urborg, however, is a swamp with some occasionally useful abilities. thank you for helping me find it by searching "urborg"!
maybe a backuphigh power creature? teeka's dragon is quite good.
i have a very similar white and green deck and having enough tokens to kill them with 1/1's takes way too much time. better to pump 'em up.
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