amroth

5 Decks, 32 Comments, 0 Reputation

looks decent. you might want to add an ajani vengeant, and maybe take out the enlisted wurm.
best of luck.

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Posted 19 September 2009 at 18:46 as a comment on 5-color control

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come on, people ... give me feedback!

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Posted 05 July 2008 at 18:39 as a comment on the deck that tom hates

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looks like fun. for some crappy little things, maybe some rancors, or if you want mana to gather fast natures lore is very good in a mono-green deck. dont cram it full of too many expensive things (e.g. akromas memorial? maybe not) but also...maybe if you want some defence a vigor or two would be good for a laugh. i recommend you drop the evolution charms though, they have never seemed to help anything in a pinch and pump-up spells are just another huge waste of space, the only reason rancor is any good is that you can have it recycled. im going to make a saproling burst take 2 soon, look for it.

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Posted 13 November 2007 at 19:37 as a comment on

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oh, and why, why, WHY look at your GRUUL deck?

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Posted 27 September 2007 at 15:50 as a comment on haak on haak off

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weeeelllll...I originally did have in some vigir mortises...however, they did not go over so well with the whole theme of bring back, use, and sacrafice... and both the other cards, ESPECIALLY grave shell scarab are crap-tacular, o at least in this deck. the golgari germination miiiight be good, but i would rather have tortured existance.

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Posted 27 September 2007 at 15:49 as a comment on haak on haak off

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haakon is simply a back again creature that goes well with this decks theme.

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Posted 24 September 2007 at 16:05 as a comment on haak on haak off

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there are several things wrong with this deck.
1) make it a round 60 cards.
2) to make those 60 cards, put in some more lands and some wieners. this deck would get the living shit kicked out of it by almost any deck i know because you cant play a creature till your fifth turn.
3) EIGHT kill all creature blah blah blah cards? not so happy, don't even fit the deck. maybe a few rebuff the wicked cards or some enchantments like sigil of the new dawn, or holy strength (maybe)

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Posted 23 September 2007 at 19:08 as a comment on Angel

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make it 60 cards. always. ALWAYS.

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Posted 23 September 2007 at 18:44 as a comment on Zombie Deck with spells and enchantments

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mayhaps some graven lands (search graven)

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Posted 19 September 2007 at 15:52 as a comment on hell has opened

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work on something else. this kind of deck dosnt work.

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Posted 18 September 2007 at 18:54 as a comment on barren glory

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naaaah, the wardens are really all i need, and if they have a flying creature theyre going to attack with im losing already. there arent really that many good flying creatures that would fit in this deck.

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Posted 18 September 2007 at 16:01 as a comment on make mine pancakes

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yeah, this looks like fun. or phun. or whatever. toss in a few phyrexian walkers (DEFINATELY not the card you think it is) and mayhaps some aven envoys? and sage & spire owls mare very good as well.

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Posted 17 September 2007 at 16:09 as a comment on annoying strike II

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needs some scatter the seeds and some wardens. and 24 lands would be good. also, ditch the fungal blooms (in a 3 color deck? baaaad idea) for some selesyna guildmages.

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Posted 09 September 2007 at 22:49 as a comment on

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you may want to look at my zombie deck: http://www.mtgvault.com/viewdeck.php?did=4649 i recommend smothers, and carrion feeders are WAY better than festering goblins

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Posted 09 September 2007 at 15:11 as a comment on zombie reborn

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eeeeediot. stop wasting space.

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Posted 05 September 2007 at 00:25 as a comment on the deathly hallows

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no, actually 1 more black mana wont really be an issue and you can use the dread return twice in a time of need. I recommend some guildmages.

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Posted 05 September 2007 at 00:23 as a comment on stars of fury

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seems ok...but for a high-costing deck, i would want at least 22 lands. and some agent of masks and pillorys of the sleepless too.

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Posted 04 September 2007 at 15:33 as a comment on Life Mastery

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why use an urborg when all my lands already give me black mana? the only player it would help is my opponent. and cabal coffers is only good a) if you have enough mana already or b)if youre really late in the game...noting this deck needs. i think people overestimate these cards which have a title that make them look good, but they are really not so great. urborg, however, is a swamp with some occasionally useful abilities. thank you for helping me find it by searching "urborg"!

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Posted 03 September 2007 at 05:36 as a comment on zombieness

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maybe a backuphigh power creature? teeka's dragon is quite good.

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Posted 03 September 2007 at 04:53 as a comment on

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i have a very similar white and green deck and having enough tokens to kill them with 1/1's takes way too much time. better to pump 'em up.

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Posted 03 September 2007 at 04:47 as a comment on Speed Fungus

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