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All suggestions and advice will be greatly appreciated.
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Needs more early discard options imo. Your earliest drop for discard is Liliana's Specter and by turn three, a lot of decks will already have gotten some nasty stuff out, plus depleted a decent portion of their hand. I'd drop the Ritualists and the Encores at the very least in order to add a playset of Duress or Inquisition of Kozilek and 3 Despise. I'm guessing you're keeping this standard from the looks of it, otherwise I'd suggest adding Hyppies, Dark Rituals, and Hymn To Tourachs.
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Thanks for the advice. I think it'll run a lot better now.
Terramorphic Expanse isn't helping you out. You don't need to fix any colors, just run swamps. Drop expanse and wilds, you'll be fine. Lands coming in tapped like that just aren't going to help you that much.
I was trying to avoid drawing into unwanted land, late game. But you're completely right, so I took out the expanses. Thanks for your input.
I think you're a little heavy on targeted removal. I'd get rid of 2x Doom Blade and 2x Go For The Throat, or 4x of one of them and then sideboard them. I'd also get rid of the Enslaves and add Painful Quandary in their place, it's a decent replacement for the Rack. In place of the targeted removal I'd add Sign In Blood to help draw into your goodies.
Once again, thank you for the helpful advice. Do you have any suggestions for the empty spaces in the sideboard?
I'd add either 2-3 Black Sun's Zenith or a playset of Marrow Shards (it's white phyrexian mana so you can still cast it) to the sideboard for use against aggro decks. BSZ is more versatile and recurs but Marrow Shards is easier to get a hold of. Also Memoricide is an invaluable sideboard card. If you know the decks you play against you can easily cripple them by taking out a piece of their combo or their wincon with a Memoricide. I'd add 2 of those at least on the sideboard. You also need a way to deal with Planeswalkers so add 2-3 Vampire Hexmages to the sideboard. I like the idea of putting Enslave in against decks that have big indestructible fatties (Blightsteel Colossus), dunno if it's a very viable strategy, but I like the idea, so keep a couple of thos if you'd like. Otherwise I'd say put in a couple of Geth's Verdict, Gatekeeper of Malakir, or Consuming Vapors. So to sum things up: -4 Rise From The Grave, -4 Shrine of Limitless Power, +3 Black Sun's Zenith/ Marrowshards, +2 Memoricide, -1 Enslave, +3 Vampire Hexmage and then either keep the 2 remaining Enslaves or dump them for +2 Geth's Verdict/Consuming Vapors/Gatekeeper of Malakir. I also don't like the Pirahana Marshes, I'd rather just run 20 swamps. If you had a Guul Draz Specter in your hand, for instance, and a Pirahna Marsh was your fourth land drop, you'd have to wait a whole 'nother turn to play your Specter. It just really messes with the tempo I think. Oh and if you ever draw into a Sign In Blood you don't need you can always use it on your opponent and then force them to discard the cards they just drew doing further damage with your Quests possibly and the Caresses. Won't happen often but still fun when it does.
You've been a huge help, thank you for all your suggestions. I can't wait to put this thing together and take it to FNM. It should be a lot of fun.
Np, hope it's fun to play, I know I enjoy playing my Liliana's Caress deck.