Endless Card Draw and... Oops!

by AmazingAsparagus on 10 June 2015

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I sorta figured out this loopy combo thing with Archangel of Thune, Fathom Mage and Horizon Chimera, and figured that this endless loop could be used to trigger the ability of Laboratory Maniac. Added some chump blockers, removal, and ways to scry so that the four main heroes are more easily found... enjoy!

How to Play

Archangel of Thune, Fathom Mage, and Horizon Chimera, as explained above, are three cards, that, whenever life is gained or a card is drawn, it creates an endless cycle that allows for cards to drawn until you run out, triggering Laboratory Maniac's game-winning ability. I decide to include Augury Owl, Omenspeaker, and Sigiled Starfish as a means of both finding these cards easier and providing chump blocking so I don't die before the combo can occur. To further stall for time, use Glimpse the Sun God, Oblivion Ring, etc. to further hinder the opponent's victory and get the cards you need for victory.

Deck Tags

  • Combo
  • Control
  • Modern
  • Laboratory Maniac

Deck at a Glance

Social Stats

15
Likes

This deck has been viewed 3,275 times.

Mana Curve

Mana Symbol Occurrence

15180018

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Endless Card Draw and... Oops!

Really cool combo!!!!

I highly recommend adding: Wall of Omens and maybe Courser of Kruphix

Depending on your budget, Fetch-lands, Shock-lands, Remand, and Path to Exile would make this deck infinitely more competitive.

Overall, this is a really cool combo that i've never thought of before. Awesome!

0
Posted 10 June 2015 at 02:51

Permalink

Thank you very much! I appreciate you input! Although I must admit, my budget is rather limited. Currently thiking of how to fit in Wall of Omens...

0
Posted 10 June 2015 at 02:57

Permalink

also detention sphere is a lot better than Oblivion Ring

0
Posted 10 June 2015 at 03:03

Permalink

Got it! Thanks!

0
Posted 10 June 2015 at 03:06

Permalink

additionally, you could add 'Vitu-ghazi, the city tree' for a cheap source of renewable chumpers

sorry, this deck has just gotten me really excited :D

0
Posted 10 June 2015 at 03:13

Permalink

Thank you! I'll take that into consideration as well.

0
Posted 10 June 2015 at 03:15

Permalink

would it be okay if i made a version of this deck and gave you credit for the idea? I want to build a budget-less version.

0
Posted 10 June 2015 at 03:25

Permalink

http://www.mtgvault.com/ebaskes/decks/fathom-a-maniac-in-a-library/

well, here it is. I hope it's okay that I made it, if not, please let me know so that I can take it down.

0
Posted 10 June 2015 at 04:01

Permalink

I approve, for sure! Thank you. :)

1
Posted 10 June 2015 at 04:16

Permalink

The funny part is that you have Fathom Mage and Horizon Chimera both in another deck.
http://www.mtgvault.com/amazingasparagus/decks/hopes-on-the-horizon-chimera/
And that I unkowingly liked your deck right after you liked mine.

0
Posted 10 June 2015 at 03:26

Permalink

I know, I love Simic and blue/green in general, and I was looking for a good way to use those two cards in a deck together because they were my favorites, and I knew there had to be that third puzzle piece somewhere. Thank you for the like!

0
Posted 10 June 2015 at 04:18

Permalink

I really like this combo! I think you could speed up your combo by - 3 Dissolve -3 Glimpse the Sun God -3 Pacifism then +4 Path to Exile +4 Explore +1 Courser of Kruphix. As well I disagree with the Vitu-Ghazi suggestion. I don't ever see you wanting to spend that kind of mana on a 1/1 saproling which has nothing to do with the deck at all. Gavony Township however fit's much nicer.
Explore adds card draw and will let you play the lands which are revealed by Courser making it even better then it already is. Path is pricey but for good reason, it's 1 of the best removals in the format and it happens to let you path one of your own creatures ramping your self. Which you probably wouldn't mind doing to one of your scry creatures after you declare it as a blocker.

0
Posted 11 June 2015 at 21:39

Permalink

You're right, Gavony Township is definitely a better fit in this deck.

0
Posted 11 June 2015 at 23:51

Permalink

Thank you for your suggestions. I like these a lot.

0
Posted 12 June 2015 at 00:48

Permalink

Although I question why I'd want to use a card that requires me to shuffle my library after I just used a creature to scry. Seems a tad silly, honestly.

0
Posted 12 June 2015 at 00:55

Permalink

Well it certainly isn't gonna be the go to play 8 or 9 out of 10 times. If there happens to be a situation where you block a creature, then path your creature so you can guaranty that needed 5th land to cast Archangel the following turn, which is already in hand. Obviously very situatuional but with triggers happening when lands enter and a high curve in such a fast meta it may come up.

0
Posted 12 June 2015 at 03:46

Permalink

95% of the time path will be for removal, but now you will know that it's that 5% of the time when it becomes a ramp spell. The heavens will open up as you realize that the "drawback" actually came in handy!
But seriously, it's arguably the best removal spell in the format.

0
Posted 12 June 2015 at 06:31

Permalink

I think I would be correct in saying that you should only be running one Laboratory maniac. He serves no purpose in your deck until you have combo'd off at which point you will have drawn into him regardless of how many you're running. You want to never see him until you want to.

0
Posted 12 June 2015 at 06:37

Permalink

I agree!

0
Posted 12 June 2015 at 17:47

Permalink

By the way there's a cheap spell that makes it easier to win fast it's called sunbond I made a deck based on this combo but cheaper why take a look at it
http://www.mtgvault.com/mrcannabis/decks/budget-combo-deck-20/

0
Posted 08 July 2015 at 08:21

Permalink

Man I sound like a asshole when I was drunk my bad I ment there is another way for the same combo to go off with fathom Mage horizon chimera and sunbond instead of archangel of thune if you added it to this deck I figured it would speed it up plus help it synergies other cards plus adding a couple time warps anyone of the return target instant or sorcery/card from your graveyard and a followed footsteps helps the deck into a better win ratio and more control

0
Posted 21 July 2015 at 18:52

Permalink

MrCannabis has deleted this comment.

Posted 21 July 2015 at 18:53

Permalink

Reminds me of my legacy deck, same concept except you ritual, ritual, undercity informer, mill deck, play 4 narcomeaba, dread return, Angel of Glory's Rise, draw a card. No lands in the whole deck.

0
Posted 19 July 2015 at 05:49

Permalink

Looks awesome dude ??

0
Posted 19 July 2015 at 09:16

Permalink