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Duskmantle Mage + Mindcrank for the infinite combo.Looking for suggestions for both the deck and the much needed sideboard.
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Switch out Psychic Strike for Remand.I know Remand is $12, but it's worth it when you aren't scrambling for 2 colors to play a counterspell.And on that note, Watery Grave and fetches if you're playing in Modern.
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Thanks for the tips! Went ahead and ordered a playset of Remand. I will play test all your suggestions.
After playing with Remand, I'm not so fond. Remand is what i refer to as a "soft" counter. When I counter I want it to stick. After playing 100 hands I haven't ran into any mana issues. That is mostly thanks to Dimir Signet. I do realize if I play a deck that could remove D.Signet I may be in trouble. Do you have a better "hard" counter option?
Watery Grave is an obvious choice. I will add."fetches" i don't recognize....
Zendikar fetch lands. Arid Mesa, Misty Rainforest, Verdant Catacombs, etc. I now realize you aren't running tricolor, so fetches aren't THAT necessary, but it's good deck thinning.
Thanks for the clarification.
Sac Lands added.2nd Jace added.
looking for something for to help out in multiplayer situations. Ideas?