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Just balanced. I hope.
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Try out using Khalni Hydra. And possibly take out a few spells and add more creatures. It might change the point of the deck in a way but i just like the card and it goes with the hydra theme.
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Its actualy a nice looking hydra, but i think, it realy doesnt fit to the deck.
it seems ok, but still has some weaknesses. The first and weakness is agaisnt swarm decks. You need some way to control them. my favorite card agaisnt swarm decks is silent arbiter. Theres others, so you should look into that. The second weakness is counter since they only need to save their counters for the big hydras, but idk how to help with that without spreading the decks focus to much, but it's something you may want to look into, you could sideboard creatures that prevent countering. Heres the cards I would also suggest replacing too 4 quest of the gemblades- 4 harrow/cultivate: quest is to slow and you should be able to play harrow or cultivate on turn 2. 4 giant growth- 4 commune with nature: you have enough pump cards, and it's also important to have some search cards. Theres other earch cards too, but this is just an example. hope this helps.
there's one more thing I forgot, you should cut youor deck down to 62 cards at least, heres my suggestion. 2 fireball- you already have fling, that should be enough burn if your creatures can't stomp them down. 1 colossal might- this still leaves you with 6 ways to get trample, which is more than enough. 1 fling- the main focus is stomping, so having 2 flings is good enough for a last resort. hope this helps.