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Draw and boost
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I like Dracoplasm + all of the boosting creatures and spells :) Might consider Distortion Strike over Shadow Rift, +1/+0 and unblockable with rebound versus shadow unblockable and draw a card.
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Thanks for this idea. I didnt know about Distortion Strike, i will consider to insert it, maybe for something else than Shadow rift.
Loving the deck. I think you could pull the kiln fiends, the enervates, the shadow rifts, and the syggs though.... that would put your deck at 60 cards. threaten is a card you may want to think about... for 2RRU you could take control of random big creature they control and sac it for your creature... that would compliment this deck wonderfully.
Some other dual lands would be another good call.
Thank you for your opinion. The fiends should stay. It would suck without a creature in opening hand. And about the lands, yeah there are better choices, but i am on a budget. Especialy after ordering dracoplasms from 4 different shops, one by one :)
I made some changes, but I would rather keep it on 70 cards. You play, draw, play draw, so some more cards wont hurt.
Just for note. I added Remands, its kinda awesome, you can keep someone busy with that, or counter your own spell to be able to cast it twice and boost the monsters :)