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The Libromancer deck is a Blue/Red Burn/Mill deck consisting of many "Win Conditions." There are many ways to work out this deck. Here are a list of ways I intend on using this deck: Win Conditions: 1: Mindcrank + Spiraling Embers. Purpose : Burn + Mill . Getting enough cards to Burn your opponent for the exact amount, while making them Mill for the exact amount as well. 2: Mindcrank + Psychosis Crawler. Purpose : Loss of Life + Mill . Drawing enough cards to make them lose life and Mill the exact amount as well. 3: Jace's Erasure + Psychosis Crawler : Refer to #2 4: Jace Beleren. Purpose : Draw + Mill . Enhancing the speed of drawing cards and then the last ability to wipe out 20 of players deck. Jace can be switched out for Jace, Memory Adept. Support Conditions: 1: Elixir of Immortality. Purpose : Refresh . Due o any circumstances of you overdrawing, Elixir of immortality is always a great way to restock your library. 2: Library of Leng + Burning Inquiry . Purpose : Draw + Replace + No Maximum Hand Size. Library of Leng allows you to discard to the top of your library, other than to your graveyard. It's always a good good when using burning Inquiry to get just the right cards into your hand. 3: Venser's Journal . Purpose : Life + No Maximum Hand Size. Venser's Journal helps regain life when you're getting damaged, and also allowing you to hold as much cards in your hand if you overdraw. 4: Consecrated Sphinx + Trade Secrets . Purpose : Draw . Consecrated Sphinx and Trade Secrets allows you to rapidly draw a card in intervals of two and four. This can be stopped whenever your opponents would like to. 5: Jin-Gitaxias, Core Augur . Purpose : Discard + Draw . Since Jin makes you draw at the "End" step, you do not discard to your maximum hand size, due to the fact that the Discard Phase occurs before the "End Step." It also lowers the Hand size of all opponents by seven, leaving them vulnerable to summon as much things as they have to before the end of their turn. 6: Shielding Plax + Creatures . Purpose : Protection . The Plax allows you to draw a card when it comes into play, and also gives enchanted creature Hexproof. 7: Arcane Denial + Consecrated Sphinx . Purpose : Counter + Draw . Arcane denial costs only 1:U and counters any spell. It also makes the countered spell's controller to draw two cards and you draw a card. The outcome of this grants you up to 5 cards in total. 8: Meishin The Mind Cage . Purpose : Powerless Creaures . The mind cage gives -X/-0 to all creatures for each card in your hand. With the many cards in your hand, you should be able to withstand big waves of creatures. Leave a comment, suggestion, or question below!
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