Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Who's the biggest one of all? If you like impressing people with a large field, try this: you're likely to have 6 mana by turn 3, adding extra creatures a turn with Myrsmith, and growing them with Myr Galvanizer. Works well against: Direct damage, if you sideboard in lifegain Mono-green can be beat at its own game with even faster growth and expansion Vampires don't generally grow fast enough to win, either This deck is never intimidated. EVER. Works poorly against: Anything that needs counterspells; this deck is very honest
This deck has been viewed 689 times.
The strategy is 1) deploy the Galvanizerrrrs! (and imprint one onto the Portal) and 2) land some heavy hitters to win the game. The problem I'm having is deciding which hitters are worth their heavy. Which plays better, "gain 7 life" (Wurm), "destroy tapped creatures" (Angel), Annihilator (Crusher), or resurrection (Titan)? Any and all thoughts are appreciated!
Permalink