Realms of the Infinite

by alliance66 on 22 July 2011

Main Deck (60 cards)

Planeswalkers (3)



Enchantments (4)


Sideboard (15 cards)

Creatures (7)

Instants (8)

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Deck Description

based off of the main page "Venser's Sundial" deck list.

I redid a couple things here, mainly giving myself some more options to work with, especially wall of omens, and solemn simulacrum, as well as Tectonic edge. The goal was to make the deck more interactive and to have a little more synergy with itself.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,526 times.

Mana Curve

Mana Symbol Occurrence

2912000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Realms of the Infinite

This reminds me of Eric's blue/white removal deck.

Also Venser+Glimmerpoint+Sundial. Ew.

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Posted 22 July 2011 at 19:06

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and O-ring... fuck infinite exile.

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Posted 22 July 2011 at 19:10

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Works with Mimic Vat too, to create tokens that stay on the battlefield. (Activate Sundial after the "At the Begging of the next end step" trigger.

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Posted 22 July 2011 at 19:20

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Im a personal fan of adding mycosynth wellsprings to blue/white decks to mana fix, if you have a Venser.

Also, even though its mana heavy, Im a huge fan of Phyrexian Ingester with Venser and Mimic vat, for the sheer removal factor, and the bossing big creatures.

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Posted 22 July 2011 at 22:15

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The wellspring isn't a bad idea, but with 24 land in the deck, fixing isn't needed is as much. Anyways. Solemn Simulacrum fixes/ramps just fine at the four mana spot, and he can also go on mimic vat. The Phyrexian Ingester, however, is a great idea. I may replace a Sun Titan with him.

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Posted 22 July 2011 at 23:11

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I personally can't wait to use the dial outside of standard.

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Posted 23 July 2011 at 05:39

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=212730

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Posted 23 July 2011 at 08:35

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I did not see exclusion ritual. That would be a disgusting card as well. Just need to manage your mana costs though. But imagine how easy it would be to counter deck mechanics.

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Posted 23 July 2011 at 08:37

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exclusion ritual would indeed be nasty, however, if I were to venser bounce it, I would lose the old ability to prevent that card from being played. What I end up with is the same effect as when I venser bounce a glimmerpoint stag. The only difference being that I need a sundial to keep the card exiled.

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Posted 23 July 2011 at 21:43

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Oh, and I can target land with Glimmerpoint stag.

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Posted 23 July 2011 at 21:44

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True, but the thing about exclusion ritual is that in standard, you dont know what kind of deck you are facing off against, perse. you can bounce out exclusion, and bring it back in to prevent a different card, is what i meant.

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Posted 23 July 2011 at 22:54

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