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I think I need more removal but I haven't play tested this deck enough. But, it's a lot of fun to play especially if your opponent get's mad then it makes it worth.
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I'm kind of surprised you aren't running gatecreeper vines
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that's what I was thinking to and I think he should also add unexpected results
Urban evolution. You WANT to play as many lands as you can every turn. that second land drop WILL matter.You also need some Land search cards like Gatecreeper vine for example.You have 11 turns minimum to win. Thats the optimal turns you need to pull this deck off. If you cant get a win condition in 11 turns, rebuild.
Phantasmal image or clone for 4 more gate creepers?Also mayyyyybe 1 thespians stage
Phantasmal image isn't standard anymore
Azusa, Lost but Seeking
If you dont mind not staying Standard
If it wasn't standard I would run chromatic lantern and door to nothingness