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It would be a shame if someone STOLE them ;/
Downsize and agoraphobia to make enemie's creatures 0 or 1 power.Manipulator to steal them.Skylasher and shambleshark to make manipulator get counters whenever I want.Burst of strenght to give counters to manipulator and maybe to steal 2 creatures in the same turn? There is a chance! HahaWell..Everything is about manipulator mainly.There is the counterspells to protect myself from a Nevermore, pithing needle or something like that ;P
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Very nice deck, I play a Simic Evolve/Undying deck and a friend of mine plays a Blue Control deck. This looks like a good mix of both our decks.I'm not sure if you can make room for a couple of Vorel of the Hull Clade, I think it would synergize well with Burst of Strength and Simic Manipulator, and generally help evolve your creatures further if/once they reach 3/3. Only then, you'd also need some Bioshift, to move counters onto the Manipulator.That said, I don't think you really need those and I'm not sure what I'd take out to make room for them.
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Novijen, heart of progress is a good one tooAlso, do counters count for the power of the creature?
@DragonWolf7: Yes. According to the Gatherer's "Rulings" section, for Simic Manipulator, "If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger."Other relevant/interesting rulings for the Evolve mechanic and Simic Manipulator are as follow:For Evolve: "When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.", and "If evolve triggers, the stat comparison will happen again when the ability tries to resolve." (...) "For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing."For Simic Manipulator: "The power of the target creature is checked both as you target it and as the ability resolves. If the power of the target creature when the ability resolves is greater than the number of +1/+1 counters removed from Simic Manipulator, the ability will be countered and none of its effects will happen. You won’t gain control of any creature, but the counters removed as a cost remain removed."Long story short, both abilities perform "double checks". First check when the ability triggers, then a second check when the ability resolves.
Yeah, since Vorel is really cheap to cast I will think about adding her.Novijen is not standard, otherwise I would definitly add it hahaThanks for the inputs ;D
ok thanks panik. and btw aliski, I think vorel is a guy. they already have a girl(prime speaker zegana)but it doesnt matter. hehe. ;)
Wow, I've always thought he was a girl. I guess Vorel remembers me of Vraska..Whatever haha
Haha its ok. It would not be a clothesless figure If it was a girl. XP
Cool but I would add more counterspells
yeah..probably should
What about roil elemental?
Nice..but not standard ;/
Oh, right. :P
Give//Take would be a good way to get counters onto manipulator. Death's presence is another good one.
change hinterland harbor for simic guildgates to make it standardalso that G enchantment, put a +1/+1 counter on enchanted creature every turn. cant recall the name right this second tho
Forced adaptation
yeah that one.