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Hidden string is too good here..U cast it, deal 2dmg(guttersnipe) or boost your cyclops, then u have 2 open manas again. If you cast it when Eletromancer is in the bf, u cast for 1 and untap 2 lands, so u basically "win" 3 manas. And dont forget it has Cipher. So if you sucessfully hits your oponent u got 2 lands again. You can also use it to tap your enemies creatures and attack.Mizzium skin to protect your cyclops.Artful dodge is WAY good. It makes your creatures unblockable and it has FLASHBACK too...Really, perfect here.It lacks some Gush, ponder, brainstorm. But for a T2 deck, its pretty good
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Wow, pretty good.I've probably got these cards here, so I guess I'll build it to have some fun hahaGood work dudeIndex would be good here!
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Thanks Holz.Yeah, maybe index will have a place here, one mana for that is good enough, I guess...
You only need Nivix Cylcops to attack once to winHidden strings is therefore useless and young pyromancer is too slow to be of use
Useles? He isnt for late game purpose dude...You play him for nothing...If you got an electromancer on the field u play it and gain 1 mana extra..How could it be useless in a deck where u need to cast a few spells to make the combo??
I dont think you understand how cipher works lmao
Dont I? dude..I will cast the card, if it resolves I can untap/tap two permanents, then I cipher it in a creature. I attack. If I deal dmg with the creature that has hidden strings ciphered, I cast it for free and got to untap/tap two another permanents...Is it wrong? If it is, please explain it to me ;D
Haha, wtf Memnite?
1. Young Pyromancer is great for obtaining chump blockers.2. Cipher counts as a spell so I think you're mistaken, Memnite.
You could probably take out Goblin Electromancer since it only helps 12 of your cards. Put in some easy damage such as Shock. Do 2 damage to player then Nivix Cyclops could swing for at least 4 so total of 6 damage on one mana assuming they don't block.
Ok, I added 2 shocks and 2 index. It works really good. Index is great for the beggining
why Evolving Wilds instead of izzet gate?..
Its better for me to not draw lands, the less lands the better. So, evolving wilds make me take lands out of the deck and fixes my manas ;D