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much much better. you need to search out a few more mana effecient damage cards. i would say 1 red for 3 damage is a good start. also get some fire blasts, they are great to hold till the last kill shot. a friend of mine told me some advice that im not too sure if its the best but it works for me. pretty much, he explained that other peoples decks have things such as creature removal, so by haveing few to no creatures, or creatures that do damage regardless of being destroyed makes those cards useless and they pretty much have to hold on th them and take up space. instead of devil's play there is some other 1 red x mana damage card that fits better and becomes un stopable, ill look it up. banefire. anywho they won't counterspell one of 5, 3 damage spells, but a fireball spell would be a urgent counter. banefire stops that. if you wanted you could bolt all their creatures and banefire them when you have enough mana, its slower but would work, and if thats what your going for instead of straight damage to player, you could throw in 4 cloudposts and 4 vesuvas. maybe glimmerpost.
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