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An idea I had for a Maze's End deck. would like to hear feedback.
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Nice, but needs support to untap your gates quicker besides Ral. Hidden strings is a good option, and greenside watcher. Mana dorks are also usually necessary
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I agree with Benny_BoyYou're going to need some serious acceleration with your current set-up because 1- your curve is high, and 2, you only have lands that ETB Tapped. You're going to be perpetually one turn behind at least just because of your mana base.
I agree with the person. I love the idea of this deck, however if you use only guildgates, you will always be one mana behind, and that doesn't help you with the curve you have.
Don't get us wrong, the deck is strong, just very slow, not good especially when the opponent sees that first maze's end come out they know they are on a time limit. Hidden strings is best as it will allow you to utap maze's end on the turn 4 it comes out at best. Thespian's stage to copy it also can let you hit out one after the other. If done right you can be done turn 6 - 10 and win
I added the Hidden Strings. I was thinking more along the lines of a Reanimator deck. Any other thoughts
As long as you can get enough support to make up for your lands coming in tapped, go for it, pretty good otherwise..
I added more control to it. Plus AEtherling is a way to use the hidden strings....plus is one of my fav creatures from DGM. lol