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Use your humans to pump up the Champions. Also Cartel + Fiend Hunter will permanently exile a creature. The sac also triggers the morbid abilities. All in all a fun and effective deck.
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I'd love for you to explain how the Cartel Aristocrat and Fiend Hunter Works. I am a DCI judge and believe this doesn't work so I'd like you to explain this to me so I can confirm your claim. Thanks.
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Fiend hunter reads : When Fiend Hunter enters the battlefield, you may exile another target creature.When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.when fiend hunter enters, in response to it entering play and before the triggers resolve, immediately sac it to aristocrat. this will trigger the second ability. since no creature was exiled when it leaves this ability fizzles. However since it entered play the first ability must trigger. this will exile a creature and since the secondary ability has already resolved the creature remains exiled. This is the same ruling as with destroying an Oblivion Ring in response to it entereing the battlefield.
ahhh, standard dead man's ale. it works cause we have high priest of penance instead of vindicate. i would splash red for the vampire aristo and boros charm while your at it, just for the finishing power. +1
I was looking at that, but I went with this for one main reason.....I have all these cards. LOL don't have aristocrats. Plus only worring about 2 colors helps with the mana sources.
Take a look at an aggro deck of mine you might like. It focuses on cheap removal so you don't have to worry about them blocking you.
http://www.mtgvault.com/princecooshie101/decks/super-hostile-v10/This is an aggro deck of mine you might like. The non-creature spells focus on removal so your opponent's can't block.You could get some good ideas from this to put in your deck.