Get rid of animate wall and put in rolling stones. That will do it for all of them.
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Two words... Hunting Pack
You have two bone saws
I'm glad I'm not the only one who feel this way.
You are 4 cards short of a deck, I would think about a few ways to kill off opponent creatures, or some ways to destroy artifacts and enchantments, to give you a little versatility.
My only concern with this deck is that you have few enough creatures, that I think your sacrificing of creatures might cause you to not be able to keep out of the fire in the early game. The wurm and whispering one will save you in late game, but I'm not sure you'll get out the gate fast enough.
You might want to think about brightstone rituals (Huge mana production for gobilns) and dragon fodders to spawn extra goblins.
I actually put this together from the treefolk I had on hand, so I haven't branched out into newer cards really.
Yeah, I like this quite a bit better. This looks like you have the mana boosting to help get the big creatures out.
Rooftop storm? Its an expensive enchantment, but is will let you put your zombies in for free, and focus on spells.
So, first things first...if you look at the mana curve of your deck, you have a lot of 3 and 4 drops, but not as many 1 drops. I would think about adding a few 1 cost creatures, so you can come out of the gate a bit faster. Also, you may want to look into fairy tribal spells and enchantments.
Might I recomend pyromancer's ascentions. Will let you double spells cast.
Honest recommendation, drop black entirely. Add in some mana producers, like lanowar elves, and some boosts like giant growth and blanchwood armor. Just those to enhance you already huge creatures, and to get them out faster.
Venom...lets your defenders kill the things they block.
Thats the right call. I liked the direction you were going, but this will do what you wanted.
I agree, the essence wardens arn't focused on tokens. You could pull to of them for the elementals, or all four and really increase the number of wolves.
Won't your phantasmal creatures still die when targeted?
Might want to add a few copies of the fable of wolf and owl for more wolves, and maybe some centaur glades. The fable in up the number of wolves you have on the field. Centaur Glade puts 3/3 tokens out for 4 or 5 mana.
Captain of the watch is newer than the card base I have. And I only have th eone field marshal. If I had more, they would be in there. But thank you for the advice.
Most of the results I found using that require the use of cards from editions that I don't possess (read the most recent). And having not tried it out, I'm not sure how it'll play anyway.
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