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This deck makes deals and alliances in EDH to sustain itself. Not to be played one-on-one. You can give things away in exchange for taking their stuff. Of course, you could always just take things, but that will burn your bridges fast, so it's better to present it as a trade of goods. It also has cards to blight others (like steel golem) and to protect yourself from a bad deal.
Never cast a blighting card unless you have the mana to pass it on. If zedruu dies, it can take a while to clean up the mess. Also, don't be afraid to give your enemy nice things. Just make sure you can take care of it if it becomes a problem. The key to this is to strike deals, trading permanents frequently in exchange for something or just another permanent. But what keeps you alive is basically your removal and other player's demand for your supplies.
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Don't try to just beat your way to victory.probably won't work.
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