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So I wanted to make a good standard combo deck, because I've been hearing all these "infinite combos" that seem powerful but take too long to set up, and aren't able to fluently meld with the rest of the deck. I believe that the RUG infinite burn combo though can be used very effectively, and become more versatile with other components of the deck. Please give me feedback though if you see any way to improve it!
Well, the original infinite combo it's based on is simple:Zhur-taa druid + elite arcanist w/ triton tactics = infinite damageOR the other similar combo can also work:Elvish Mystic + Elite Arcanist w/ Triton Tactics + Guttersnipe = infinite damageHowever, using other cards with either side of these combos can have very interesting results:Elvish mystic + elite arcanist w/ triton tactics = infinite toughness (great for blocking or anything else you can think of with toughness)Kiora's follower can also act like an Elvish Mystic by untapping a land (and it fits right into the combo as well) or it can help a little by doubling up abilities, like grabbing more mana, untapping elite arcanist when needed, and even untapping lands if the fixing is necessary for something else.As pointed out to me: Nivix Cyclops + infinite triton tactics combo = infinitely huge creatureHowever, if you lose Triton Tactics, YOUR INFINITE COMBOS ARE ALL DEAD. Make sure to get them out with Elite Arcanist as soon as safely possible, in order to prevent cards like Thoughtseize, Slaughter Games, Duress or the very rare Reap Intellect from wrecking you.
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I like the deck concept, though it's easy to disrupt but that's the risk with combos. Since you only have one win-con, I would suggest adding some more bombs; since you have infinite toughnes, fluxcharger would be a nice finisher since it's toughness swaps to power; even though the swap is on stack, you can do this infinitely so the infinite toughness becomes infinite power too since they both get buffed. another bomb would be any x burn spell, but you'd need a creature that could produce at least 2 mana for infinite mana. If you put in burn spells, I would swap voyaging satyr with karametara's acolyte, it's on the expensive side, but it's the only one that can produce more than one mana (there's gyre sage, but kiora is the ony one that can buff it, so it's unlikely) hope this gives more more ideas!
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Thanks for the insight! Now that I think of it, nivix Cyclops would be quite ridiculous, along with flux charger. I'm not fully sure that I'd go for the infinite mana, but it's still a relevant idea, I'll try it out sometime.
I don't think that there is enough burn in the deck. I would put in Guttersnipe and just overall more burn spells. Otherwise, I think it's a pretty cool idea!
Guttersnipe! I never thought about that. Another infinite combo win con, and I added a few Turn//Burn's to deal with normally untouchable creatures. Carpet munchers won't know what hit them!